- Do you think about the life-span of your own works? If you do, please elaborate on your thoughts.
- I'm quite concerned about the longevity of technology-focused artworks.
From one perspective, the technology being used gets obsolete, which means that future audiences will have a difficult time appreciating the work, as they will see the tech archaic, unfamiliar, backwards, dated, etc.
From another perspective, the technology used in the artwork becomes discontinued, unsupported, etc. this is very true for proprietary / closed technology solutions, where the vendor company can decide to discontinue a solution and withdraw support. thus it comes difficult to maintain such works for extended periods of time. - Assuming you can time travel, in what way would you like to re-encounter your works 100 years from now?
- I would want them to be represented in a contemporary manner. That is, I'd take the original core concepts of the work, and re-create the work with contemporary technological approaches and solutions, so that the same message & experience is delivered to the audience, in a way that they can relate to it in their own time.
- As there exist various definitions of “death” in the case of a human being, how exactly would you define the state of “death” of an artwork?
- One way to define 'death' would be when the artwork really brakes down, and one can't present it in it's original, functioning form. In this sense, one could still present a dissection, documentation, like a post-mortem of the work. Maybe a non-working version of the hardware with some past documentation.
Bio-art works have a natural way of dying - as the biological organisms die through their natural process. This inherently highlights the concept of mortality as part of the work.
Another way to think of death is 'dead on arrival', when the installation didn't work out in the first place - maybe due to time & resource constraints. - Is there any particular work of your own you would like us to include in the “Mausoleum of Media Art”(*) at YCAM? In that case, what kind of work is that, and in what form do you think it should be “buried” here?
- Corpora inSi(gh)te, shown in 2007 by doubleNegatives Architecture would be interesting to be shown here. our installation being over 10 years old can be really said to be obsolete in terms of technology. But the underlying concepts and technologies have prevailed, like peer-to-peer mesh networks & communication, augmented reality, generative design and subjective perception of space.
An interesting way to re-imagine Corpora would be to utilize current, contemporary technologies to bring a contemporary experience of the same concepts: utilize augmented reality smart glasses for subjective viewpoint experience, instead of Zigbee, use LoRa as the wireless mesh network protocol for data collection and so forth. - If you have other comments or requests, please feel free to share them.